A live demo of the new experimental feature coming to Unreal Engine 5.5, running real time on a Playstation 5.

Patch 7 now allows Mac and console players to access callous mutilations, multiplayer updates, and a growing collection of player-made mutations that populate our latest patch.

Highlights include:

Our Very Own In-Game Mod Manager: Browse, install, and use a curated selection of mods created by > the community! Build mods on PC with the Baldur’s Gate 3 Toolkit; an official, accessible way to get into the world of modding.

New ‘Evil Endings’: Brand-new cinematic endings for your most villainous playthroughs, as well as unique endings if playing an Origin Character.

Revamped Split-Screen Gameplay: Dynamic split-screen is now available for couch co-op multiplayer! When playing on split-screen and near your fellow party member, the screen will merge into one as you adventure together.

also:

Today’s patch also adds quality-of-life improvements to scripting, writing, animations, and general gameplay. Test your might in Honour Mode – now with added difficulty and customization options, including new Legendary Actions, as well as numerous bug fixes for Origin Character and Dark Urge playthroughs. There may even be a way for a certain Tiefling bard to join the party…for a time. Just don’t get too attached.

In The Dark Horizon DLC, the upcoming and final DLC for REMNANT II, players will return to N’Erud and uncover a mysterious place preserved in time, where alien farmlands are tended by robots for inhabitants who have long since perished. But time corrupts all, and rogue AI and robotic creations threaten at every turn while Travelers search for the secrets of the colossal entity that dominates the skyline.

  • New Storyline, Dungeons and Area Based in the World of N’Erud: Delve deeper into the world of N’Erud and take on a brand-new storyline where players will enter a mysterious place preserved in time and search for the secrets of a colossal entity that dominates the skyline.

  • New Glider Traversal System: In this new overworld, players will be able to experience a new glider traversal system that allows them to navigate the overworld and uncover the origins of the ominous presence that lies above. With this system, players can choose which parts of the overworld they want to explore, including how they want to face off against the new world boss.

  • New Archetype – The Warden: When it comes to enhancing any playstyle, this new archetype, The Warden, and its secret weapon – The Drone – have you covered. The fully automated drone can shield, heal, or even attack enemies, making it the perfect partner to have on the battlefield. In case you missed it, you can find out more about the Archetype in this trailer.

  • Many Items and Powerful Weapons that Enhance Gameplay: Outfit the Traveler to survive this more deadly version of the world of N’Erud by choosing from a host of new weapons and modifications, along with new items, like amulets and rings.

  • New Bosses, Characters and Fearsome Creatures to Encounter: Mysterious threats and survivors of unknown origin emerge from the long extinct civilization with rogue AI and robotic creations lurking around every corner bringing new challenges for all players.

Available free on PlayStation Plus Extra.

Geometric’s excellent puzzler is now available in a physical edition from iam8bit:

Global games publisher iam8bit, together with Annapurna Interactive and Geometric Interactive, bring the physical edition of the acclaimed puzzle adventure COCOON to retailers worldwide, and is now available in EMEA and other regions globally for PlayStation 5 and Nintendo Switch for €29.99 EUR/£24.99 GBP. The title will also be launching at retail in the United States and Canada later this month on September 24.

Previously only available as part of the Spider-Man: Miles Morales Ultimate Edition, you can now pick-up the Spider-Man Remastered Edition separately.

Upgrades from any PS4 edition will set you back $10 whilst for first time buyers it will be $49.99. No word on UK/EU pricing yet.

Some additional highlights from Sony’s FY2022 earnings call:

  • Inventories have now “normalized” which means availability should be much better for those now looking to find a PS5.
  • With the hardware sell through rate incrasing and availabilty now stable, software sales have started to exceed like-for-like monthly sales.
  • Monthly active users have also increased compared to the same month previously.
  • Sales of first-party software increased 41% YOY.

Sony said it sold 19.1 million PlayStation 5 consoles in the financial year, beating its own forecast of 18 million. That was up from 11.5 million PS5 units sold in the previous fiscal year when Sony was facing supply chain issues.

Available to all Apple Music subscribers:

PS5 offers seamless integration with the Apple Music streaming service with background music and music video playback, so players can listen before, during, or after their gameplay session.

Off the back of the earlier reports that Game Pass revenue was down, Microsoft have released their Q1 FY22 results with increases to the Xbox hardware driving the performance.

Gaming revenue increased $501 million or 16% driven by growth in Xbox hardware. Xbox hardware revenue increased 166% driven by higher volume and price of consoles sold due to continued demand for Xbox Series X|S, on a low prior year comparable impacted by a slowdown in volume of consoles sold ahead of Xbox Series X|S launches. Xbox content and services revenue increased 2% driven by growth in Xbox Game Pass subscriptions and first-party titles, offset in part by a decline in third-party titles, on a strong prior year comparable that benefitted from stay-at-home scenarios.

The update adds a Photo Mode and more crucially for some, introduces a Suspend Cycle option. As someone who has played a lot of Returnal I did not see a need for any saving functionality, however my needs and how I play differ a lot to others who may want more of a short game cycle.

The lack of this functionality did put a lot of people off, so here is hoping that by adding Suspend Cycle more people pickup this great title.

The structure of the game remains unchanged, so this functionality is not a traditional mid-game “Save Game” option: by suspending the cycle, Returnal will simply > create a single use suspend point, and once you resume playing the suspend point is deleted and cannot be used again. Your game will continue directly from the moment you left it, and if you want to suspend the cycle again, your progress will be captured from that new point onwards. There are some limitations in place – for example, players won’t be able to create a suspend point during Boss battles, cinematics, first-person sequences or during intense combat scenarios

A extremely deep dive into the Playstation 3 architecture by Rodrigo Copetti.

An early look at Haunted Chocolatier, ConcernedApe’s latest title after Stardew Valley.

In Stardew Valley, the focus was more humble: living off the land, growing food, and connecting to the people and nature around you. However, with my next game, I wanted to explore more fantastical possibilities… experiences that take you beyond the ordinary. That’s where magical haunted ghost chocolate comes in.

CD Project announced the purchase of independent developer The Molasses Flood, developers of The Flame in the Flood and Drake Hollow. The studio will stay independent, will not be folded into CD Project or any existing team and will work on a new project based on an existing IP.

Set for release on November the 11th, there are numerous enhancements to each game, both graphically and with gameplay.

Current pricing is around £55/€65.

The show will clock in at around 20 minutes and only focus on announcements and updates for upcoming third-party releases.

One of the early ideas for a Tomb Raider reboot was Ascension, a darker, horror-themed game that took inspiration from Resident Evil, Ico and Shadow of the Colossus.

Due to “recommendations supplied by teams supervising the development of both games”.

The new release schedule is Cyberpunk 2077 in the first quarter of 2022 and The Witcher 3 in the second quarter of 2022.

Sony is adding God of War to it’s slate of first-party PC releases, with a slew of graphical enhancements:

Our PC version includes a wide range of graphical presets and options so you can fine-tune your visual experience based on your setup. From higher resolution shadows and improved screen space reflections to enhancements to the ambient occlusion pipeline with GTAO and SSDO – God of War on the PC can create striking visual quality unique to the platform.

We’re also happy to announce that we will have full integration with NVIDIA Deep Learning Super Sampling (DLSS) available on RTX. You won’t have to sacrifice high graphical settings and output resolutions for high performance in God of War.

In addition to DLSS we will also have NVIDIA Reflex low latency technology available. Reflex delivers a more responsive experience allowing you to react quicker and hit harder combos.

Alongside the graphic and performance improvements, we are also offering 21:9 ultra-widescreen support.

Snuck into the PC announcement for God of War, Sony confirms its sell-through for the title as of August 2021, was 19.5MM copies.

Vampyr updated to support “up to” a 1440p resolution at 60 FPS on next-gen consoles.

Axios did some digging on a recent financial filing to show that for FY2021, the 12 months ending June 30 2021, Microsoft’s target for subscriber growth was 47.79%. Game Pass subscriptions increased by only 37.48%.